Sea, Sun and Sickness Deleted Scene Sea, Sun and Sickness Deleted Scene
Once induction and lifeguard training were finally over and done with, Dragon Shores is open to the public. Hence the name of the beach, it is a tropical resort and a vacation spot for anthropomorphic dragons to kick back, relax and let their troubles wash away with the tide. Everyone is taking it easy except for the lifeguard team which consists of the following members: Spyro, Smokey, Daniel and Stanley. Hopefully, the squad will expand and the amount of employees will multiply.
All over the coast, there are countless clusters of dragons and magical creatures wandering around, minding their own business even as they were being occupied with their activities such as surfing, building sandcastles, collecting seashells, swimming, taking photographs, mingling with the tourists and each other and so forth. Additionally, there is sand as far as the eye can see. Surf is up during
Spyro AnalysisNOTE: I no longer stand by these views. I now prefer the games from the "The Legend of Spyro" trilogy. The person I've done an art trade with here has basically goaded me into giving a positive view on the classic Spyro games.
Spyro Video Game Analysis
What more can be said about Spyro the Dragon? It's one of the most memorable video game franchises of all time and it's certainly the pinnacle of video game nostalgia. Today, we're gonna take a look at Spyro and everything about the games.
Origin: Spyro was concieved at the time the Playstation housed no kid friendly video games. Universal Interactive President Mark Cerny gave developer Insomniac Games the challenge to create a 3D game with interactive enemy AI. The original concept for the character Spyro was concieved by art directer Craig Stitz.
Gameplay: Each of the games had basic gameplay, you can breathe fire breath, you can charge and you can glide. Other abilities you can use are Hover, Superfly, Superflam